Author name: Michael

Ramek Demo v2.0

Has it been a YEAR already since the announcement of Ramek: Total Machine Death?
My, how the time flies…
I’m busy churning out assets for the full game, but I’ve updated the demo to v2.0 with the latest changes, including a local co-op mode!
The second player controls a female cyborg assassin, who’s as deadly as she is beautiful, flying on a blue budgie. Sent by the machines to seduce and kill Ramek, she couldn’t help but fall in love with our irresistible gigachad hero.

Kvltcast

If you didn’t catch it live, here’s the video of KVLTCAST, where we announce four new upcoming games in the works at KVLTGAMES.
I’m helping out a tiny bit with Hyper Rebellion, but my main focus is Dverghold, where I’m contributing a large part of the concept art, illustrations and assets.

Wickerman

A digital pen & ink illustration showing a wickerman, a giant made of pieces of wood with a wooden mask, climbing over the edge of a medieval ringfort, holding a human warrior in his hand and squeezing the blood out of him.

The third and final of the 16 interior illustrations for Dullahan: Fomhar that I’m going to post here. This one shows the Wickerman, a giant made of sticks and wooden planks, sustained by the blood he squeezes out of his enemies.

Kvltgames

Kvltgames Logo

I’ve joined KVLTGAMES (logo not drawn by me!) as a concept artist, illustrator, environment modeler and texture artist.

The Secret of Castle Belfrage

A digital pen & ink illustration showing two men in an ancient subterranean ruin, with two megaliths decorated with spiral patterns and a pool of water underneath.

Here’s my favourite illustration from Aegeon #10, a two page spread for the short story ‘The Secret of Castle Belfrage’ by Brendan Heard. I’m sure keen observers have spotted the Piranesi ‘homage’ in this one. I’ve recorded a time-lapse of me drawing it and added some voice-over, if you’re interested: