Aegeon

Ramek Demo v2.0

Has it been a YEAR already since the announcement of Ramek: Total Machine Death?
My, how the time flies…
I’m busy churning out assets for the full game, but I’ve updated the demo to v2.0 with the latest changes, including a local co-op mode!
The second player controls a female cyborg assassin, who’s as deadly as she is beautiful, flying on a blue budgie. Sent by the machines to seduce and kill Ramek, she couldn’t help but fall in love with our irresistible gigachad hero.

The Secret of Castle Belfrage

A digital pen & ink illustration showing two men in an ancient subterranean ruin, with two megaliths decorated with spiral patterns and a pool of water underneath.

Here’s my favourite illustration from Aegeon #10, a two page spread for the short story ‘The Secret of Castle Belfrage’ by Brendan Heard. I’m sure keen observers have spotted the Piranesi ‘homage’ in this one. I’ve recorded a time-lapse of me drawing it and added some voice-over, if you’re interested:

The Return of the Prodigal

A digital pen and ink drawing showing a monolith carved with spiral patterns, casting a shadow. Next to it is a shadow of the observer of the scene.

It’s been a long time since the last Aegeon, but now that the special, extra-thick issue 10 is out, I’ll be posting a few of my images from it. This one’s for a very poetic short story ‘The Return of the Prodigal’ by C.P.Webster.

I’m also working on the second part in the Dullahan quadrilogy, but that’s not going to be out for a while yet.

Ramek: Total Machine Death

Ramek: Total Machine Death

I’ve been working on this game for a while now, and with the demo finally out, I can show it to you.
Brendan Heard of Aegeon fame did not only create the Ramek character, but he’s also making original music for the game, and helping me with the overall art direction. I’m handling the coding and of course the assets and sound effects.
If you’re an Aegeon and/or Ramek fan, make sure to check it out and add it to your Steam wishlist.

Polybius

A digital pen & ink illustration showing an old-school arcade cabinet with a Polybius marquee and screen text

This one’s for my own story, inspired by the legend of Polybius. No, not the Greek historian, but an urban legend about a fictitious 1981 arcade game designed by the US government. If you’re so inclined, you can read about it in Aegeon #9.